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We definitely need to come up with a better classification here, at some point. It's a good start, but games like Abalone and Die Siedler really defy any coarse classification. Perhaps nested classification pages, with games existing on multiple pages? I'm planning on adding entries for a few more games that we play regularly, most of which won't quite fit anywhere in here. Don't take this as anything other than a random thought. :) -- Phil Bordelon

Some useful classifications of games may be:

  • minimum and maximum number of players
  • whether all information is available to all players
  • whether a random generator (dice, card shuffle, etc.) is used before and/or during play
  • in games that use randomness, whether the players have any control over the outcome of the game. Games for small children that are entirely based on chance include Candy Land, Chutes and Ladders, and Care Bears Warm Feelings.