Codec is a bit of engineering jargon, a short form of "encoder/decoder", which describes a device capable of performing transformations on a data stream or signal. Such devices can both put the stream or signal into an encoded form (often for transmission, storage or encryption) and retrieve, or decode that form for viewing or manipulation in a format more appropriate for these operations. Codecs are often used in videoconferencing and streaming media solutions.
For instance, many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three pieces of data may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together.
Some examples of codecs include the following:
The codec is not to be confused with the file format used to store the a/v information encoded by the codec. File formats like ".mov," ".avi," ".wma," are used to store information encoded by a codec.