After the unprecendented success of the Game Boy series and the Super Nintendo much was expected of the N64. Subjected to heavy delays and many name changes, the N64 was eventually released with the exceptional Super Mario 64, Wave Race, and well, not much else. Starved for much of its life of the steady stream of games that the Sony PlayStation saw, the N64 was equally condemned by the generally misinformed as being a "kiddie console". Despite this, the N64 has actually done very well, it strongly sits in second place to the PlayStation's lead, for both hardware, and often better still with the software.
Whilst not being home to as many AAA games as the SNES and lacking the essential breath of life that is third party support, it still sees some of the finest videogaming events ever. From multiplayer skirmishes in GoldenEye, to the warped world of Super Mario and the beautifully realised worlds and inhabitants of The Legend of Zelda Ocarina of Time and Majora's Mask.
Apart from Nintendo's own in-house development, the second-party developer, Rareware has also produced a steady stream of top-quality titles. From their first, the exceptional Blast Corps., through GoldenEye, Banjo-Tooie, Perfect Dark, Jet Force Gemini, Donkey Kong 64 to the more recent Conker's Bad Fur Day.